GPU Software Engineer (San Jose)
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Position: GPU Software Engineer Location: San Jose, CA / Austin, TX (Onsite) Duration: Long-term (Contract) We’re looking for an experienced GPU Software Engineer to join a dynamic team working on next-generation graphics technologies. If you’re passionate about low-level systems, performance tuning, and cutting-edge 3D rendering, this role is for you. Key Responsibilities: Develop and optimize graphics software using C/C++ and Python. Debug and fix issues related to drivers, performance, and rendering pipelines. Collaborate with architects and engineers from design to deployment. Implement new 3D graphics features like lighting, shaders, and effects. Work with modern graphics APIs (DirectX, Vulkan, OpenGL, Metal). Conduct performance profiling and apply low-level optimizations. Use tools like git, gerrit, JIRA, and Confluence for development and documentation. Stay current with emerging graphics trends and technologies. Work across Linux and Android development environments. Contribute to product-quality code, documentation, and team discussions.
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