Software Engineer - Compiler Role Overview: Develop and optimize compiler technologies for our RISC-V vector core, focusing on efficient code generation and optimization for graphics and AI workloads. Key Responsibilities: Develop and maintain compiler backend for our RISC-V vector extensions Implement code generation and optimization passes for graphics and AI workloads Contribute to shader compilers for Vulkan and other graphics APIs Work on vectorization and auto-parallelization strategies Collaborate with hardware team on ISA definition and enhancements Benchmark and optimize compiler performance for key workloads Contribute to documentation and developer resources Requirements: 5 years of experience in compiler development Strong knowledge of LLVM or similar compiler infrastructure Experience with code generation for vector architectures Understanding of graphics shader compilers and/or AI compiler stacks Familiarity with RISC-V architecture and vector extensions (preferred) Strong C++ programming skills Background in performance analysis and optimization